﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace GDD2_Game3
{
	class GameData
	{
		public int ScreenWidth { get; set; }
		public int ScreenHeight { get; set; }
		public Vehicle Vehicle { get; set; }
		public Track Track { get; private set; }

		public GameData()
		{
			ScreenWidth = 1200;
			ScreenHeight = 900;
			Vehicle = new Vehicle(200, 200, 50, 50);
			Track = new Track(this);
		}
	}
}
